Dana is a CG artist with a focus on character animation and
storytelling, and she has experience in all areas of animated film
production. She has worked on music videos, independent
films, and games. Dana has an M.F.A. in animation from the
University of Southern California as well as a B.S. from DePaul
University.
In Dana's master's thesis work, she
explored the advantages of a CG production pipeline in a
fast-paced and flexible environment. Her personal work is
guided by the principle of "Simple yet effective."
Dana grew up outside of Chicago,
playing Super Nintendo and building snowmen. Inspired by
games to tell stories, Dana learned how to animate at an early
age.
Dana is pretty great.
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