Dana is a CG artist with a focus on character animation and storytelling, and she has experience in all areas of animated film production. She has worked on music videos, independent films, and games. Dana has an M.F.A. in animation from the University of Southern California as well as a B.S. from DePaul University.
In Dana's master's thesis work, she explored the advantages of a CG production pipeline in a fast-paced and flexible environment. Her personal work is guided by the principle of "Simple yet effective."
Dana grew up outside of Chicago, playing Super Nintendo and building snowmen. Inspired by games to tell stories, Dana learned how to animate at an early age.
Dana is pretty great.